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  • 00:24 CG Red Robin

    CG Red Robin

    by cgshort Added 11 Views / 0 Likes

  • 28:38 The Principles of Animation

    The Principles of Animation

    by cgshort Added 61 Views / 0 Likes

    "The Principles of Animation" by Hjalti Hjalmarsson Blender Conference 2017 Learn more at https://www.blender.org/conference/

  • 01:30 TimeRide VR Breakdown

    TimeRide VR Breakdown

    by cgshort Added 91 Views / 0 Likes

    TimeRide VR presents a new attraction for tourists and Cologne citizens including a unique multi-user out-of-home VR experience. Highlight of the current exhibition is a 15-minute tram ride through the digitally recreated old town of Cologne, at the begin

  • 02:05 Houdini - Sand

    Houdini - Sand

    by cgshort Added 21 Views / 0 Likes

    Sand waterfall. Emitter surface with mountain. Inject random velocity. Shape of Sand. Emit w/ attraction weight noise. Sand canon. Use Normal to drive the vel direction. Sand Force. Emit w/ attraction weight noise. Used POP Force, Pop Axis force for Orbit

  • 03:09 Ben Erdt Modeling Reel 2012

    Ben Erdt Modeling Reel 2012

    by cgshort Added 13 Views / 0 Likes

    My modeling reel 2012. Created at Vancouver Film School during the 3D Animation & Visual Effects program. "Lukruk" is the name of the armored alien character. I got some great help by my friends and colleagues Amir Ronen (Rigging, Animation), Colin Gi

  • 00:19 Skaarj Unreal Fanart

    Skaarj Unreal Fanart

    by cgshort Added 14 Views / 0 Likes

    Keyframe Idle animation for a Skaarj from the Unreal franchise. This project was done together with Ben Erdt (http://benerdt.artstation.com/) and Perry Leijten (http://www.perryleijten.com/). Ben created the model and textures. The rig was created by Perr

  • 00:19 Unreal Fanart

    Unreal Fanart

    by cgshort Added 14 Views / 0 Likes

    Fanart of the Skaarj race from Unreal. Model, texturs, rendering by myself. Rigging done by Perry Leijten, animations by Karim Baz.

  • 00:50 Ziva Lion Breakdown

    Ziva Lion Breakdown

    by cgshort Added 32 Views / 0 Likes

    Latest creature work from Ziva Dynamics zivadynamics.com Modeling - Paulo Welter Creature TD - Andy van Straten Animation - Paul Tempelman, Tony Wood

  • 05:40 Editable Parametric Dense Foliage from 3D Capture

    Editable Parametric Dense Foliage from 3D Capture

    by cgshort Added 25 Views / 0 Likes

    We present an algorithm to compute parametric models of dense foliage. The guiding principles of our work are automatic reconstruction and compact artist friendly representation. We use Bezier patches to model leaf surface, which we compute from images an

  • 14:38 Goodbye Uncanny Valley

    Goodbye Uncanny Valley

    by cgshort Added 81 Views / 0 Likes

    It’s 2017 and computer graphics have conquered the Uncanny Valley, that strange place where things are almost real... but not quite. After decades of innovation, we’re at the point where we can conjure just about anything with software. The ba

  • 00:55 ZFX

    ZFX

    by cgshort Added 12 Views / 0 Likes

    dexterstudios

  • 00:19 ZENN_Feather

    ZENN_Feather

    by cgshort Added 12 Views / 0 Likes

    dexterstudios

  • 00:42 CAR Chasing TEST

    CAR Chasing TEST

    by cgshort Added 13 Views / 0 Likes

    dexterstudios

  • 00:48 WOLF R&D

    WOLF R&D

    by cgshort Added 10 Views / 0 Likes

    dexterstudios

  • 01:37 Zelos Fur

    Zelos Fur

    by cgshort Added 11 Views / 0 Likes

    dexterstudios

  • 00:35 ZENN_Fur

    ZENN_Fur

    by cgshort Added 13 Views / 0 Likes

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