Flock Portal | Houdini R&D Project (HIP)

2 Views
Published
Started as a quick particle R&D, using POP forces (POP Wind, POP Axis Force, POP collision detect, POP attract).
The development of the particle sim was fast, took about 3-4 hours.

After I liked the look, I decided to make a small scene with it.
Later added small RBD rocks on the ground, Papers using Vellum, and a shockwave with a pyro solver.

Animated the camera in Cinema 4D, all the effects exported to C4D as an RS Proxy and rendered with Redshift.

HIP File, only the particle simulation
https://gumroad.com/l/pJeTn

I hope you like it!
Category
CG VFX & Misc
Tags
pov, redshift, rendering, exploration, r&d, rnd, friction, futuristic, smoke, rock, vellum, paper, pyro, particles, fx, cgi, houdini, portal