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Vehicles & Streets :: CG Short Film

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The theme in 'Vehicles & Streets' covers war on the streets and some psychological aspects, affecting drivers. The feeling when you're in a powerful sports car combined with aggressive (or other negative) internal mental state. How does one manage to drive his own power: To play God.



NO MATTER WHAT CAR YOU HAVE...

OR HOW YOU FEEL INSIDE...

DRIVE YOUR OWN POWER...

YOU DO NOT NEED TO DIE...



Stills & more: http://www.behance.net/gallery/Vehicles-Streets/2229198



'Elements: The Making of 'V&S'': http://vimeo.com/29889745



'V&S' on IMDb: http://www.imdb.com/title/tt5666318



'V&S' is produced entirely by Zblur and designed by two artists only. This was our first attempt to achieve a high level of photorealistic CG animation in 2K resolution.



This film was created as a non-profit project.

Special thanks to our families, friends & the film art created by James Cameron!



'V&S' was featured on The CGBros Channel:

http://www.youtube.com/watch?v=O-LPI9k2DWY

& The CG Motionbox:

http://www.cgmotionbox.com/2012/07/making-of-vehicles-streets/



FACTS & STATISTICS

- Includes 17 shots (2K).

- Stuff members: 2 artists (Velichkov Bros.)

- Year of release: 2011

- In production: More than 3 years (due to repeated long-term interruptions and conceptual changes).

- Actual duration of the production: Less than 3 mounts.

- All pre-visualizations were made in January 2008.

- Almost all CG input renders were made in early 2010.

- There are more than 650 000 000 (650M) polygons (excluding millions of particles) included in one scene only. This exists in several scenes.

- There are between 250 and 300 layers (including passes, adjustments and FX) used in a single scene (in some scenes).

- Average layers: More than 180 per scene.

- No scene with less then 100 compositing layers exists.

- The longest shot lasts more than 35 seconds.

- There is a live footage in shot 8 (the car driver, which is played by Martin Velichkov).

- Ready made VFX or live footages have not been used.

Category
CG Short
Tags
CGI, 3D, Post-Production, Simulation of Vehicle, Character, Lighting & Rendering, Compositing, Texturing, Modeling, Matte Painting, Sound Effects Editing, Photorealistic, Computer Animation, Visual Effects, Particle System Simulation, VFX, Animation & Motion Graphics, Liquid & Gaseous Simulation