Heroes of Bronze Breakdown


Watch the shortfilm: https://youtu.be/75R4g08ImzY
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Heroes of Bronze is a personal CGI shortfilm I've been working on for the past 4 years, a labor of love and an introduction to an era that I think is sorely missing from today's film and animation world.

I put together majority of the scenes and assets in Blender, where I also rendered the shots. I also used other, more specialized tools. Absolutely essential for character meshes and animation was Reallusion's Character Creator and iClone, as well as the Rokoko suit for capturing my own animations.

I employed Marvelous Designer for cloth simulations and Substance Painter for texturing most of the assets.

The Adobe package served well in postproduction and editing, I used Photoshop for still images, After Effects for compositing the shots and Premiere for editing the video.

My main 3D software: https://www.blender.org/
Character creation and animation: https://www.reallusion.com/
The motion capture suit: https://www.rokoko.com/

Two PCs were used to create Heroes of Bronze:
CPU: Intel Core i7-7700K 4,2 Ghz
GPU: GeForce GTX 3070
RAM: 64 GB
CPU: Intel Core i7-7700K 4,2 Ghz
GPU: GeForce GTX1070 Ti
RAM: 64 GB

Go behind the story of the shortfilm: https://www.heroesofbronze.com/shortfilm
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My 3D courses:

CG Short - Making Of