NO-A Scene Progression


This is showing the process I went through to achieve the final layout/camera animation for NO-A.

I started with storyboards that I turned into a 2D animatic.

I would then go into previs to try and establish the composition, camera animation and pacing of the shot.

The shots would then be refined/changed if the animation called for it.

I am responsible for all story boarding, layout, camera animation, character animation and rigging.

CG Short - Making Of