Walking with Dinosaurs – animation sequence

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Utilising state of the art 3D technology, Artists In Motion has created the ultimate immersive experience using a real-time game engine – Unreal Engine 4.

In the latest resurrection of Walking With Dinosaurs the Arena Spectacular, Artists in Motion was tasked with reanimating a key scene to include one of the world's largest pre-historic flying creatures: the Ornithocheirus.

The Orni's fly-through environment was created using Unreal Engine 4, and this move from off-line rendering to a real-time pipeline revolutionised the team’s workflow capabilities, affording AIM the ability to build stunning environments in real-time at a fraction of the time it would have taken in a typical DCC package.

Credits:

Soundtrack:

OVERWERK / NIGHT SHIFT
http://www.OVERWERK.com
http://www.facebook.com/overwerk

Global Creatures
http://www.global-creatures.com/

Artists In Motion
http://www.artistsinmotion.co

Category
Motion Graphics