Pacific Rim Uprising | Behind the VFX: Building New Worlds | DNEG

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'When you see the base itself you understand why it took the team nearly three months to build.'



Next up in our #BehindTheVFX series is Russell Bowen, DNEG Vancouver CG Supervisor on 'Pacific Rim Uprising'. Watch the interview to understand how the DNEG team built the Shatterdome, home of the Jaegers, and how we used Isotropix Clarisse in creating this massive and complex environment.



Watch this space for more #BehindTheVFX videos on #PacificRimUprising - coming soon!

Category
CG Movie - Making Of
Tags
breakdown, reel, showreel, Pacific Rim Uprising, environment