Rendering CG humans in realtime presents a ton of challenges. Go behind-the-scenes with the Oats Studios team to see how they used Unity to help overcome them when making ADAM.
Episode 1: https://www.youtube.com/watch?v=GXI0l3yqBrA
Episode 2: https://www.youtube.com/watch?v=R8NeB10INDo
Steam Page: http://store.steampowered.com/app/633030/Oats_Studios__Volume_1/
- CG Short - Making Of