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  <title>CG VFX &amp; Misc - RSS Feed</title>
  <link>https://www.cgshort.com/browse-cgvfxmisc-videos-1-date.html</link>
  <description>CGShort Animated Short Films VFX Passion VfxBreakdown CGI Computer Graphic</description>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>MPC - Steps to create an asset — MPC Paris</title>
   <link>https://www.cgshort.com/mpc-steps-to-create-an-asset-%e2%80%94-mpc-paris_4dea5b175.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/4dea5b175-1.jpg"  /></p>Join MPC Paris at the SideFX conference "Workflow In and Around Houdini: Beyond the Interface" from March 19. Discover how Balthazar Sahel and the team tackled complex USD and Solaris workflows on Troll 2, sharing insights on simulation, rendering, and in-house tools like MikChain and Meshroom that streamline production pipelines: https://www.mpcvfx.com/en/news/sidefx-x-mpc-paris-workflow-in-and-around-houdini-beyond-the-interface/<br />
<br />
Our team delivered 63 VFX shots, driven by 90 MPC contributors. The work featured a fully CG Troll with complex animation, CFX and lighting, alongside CG helicopters and large-scale explosion, snow, storm, and crowd simulations. To enhance the film’s photorealism and scale, our artists also created detailed 3D environments that brought the world of Troll 2 to life and supported the director’s creative vision.<br />
<br />
SYNOPSIS<br />
When a dangerous new troll is awakened, unleashing devastation across Norway, beloved adventurers Nora (Ine Marie Wilmann), Andreas (Kim Falck), and Captain Kris (Mads Sjøgård Pettersen) are thrust into their most perilous mission yet.<br />
<br />
MORE INFO<br />
https://www.mpcvfx.com/en/filmography/troll-2/<br />
<br />
ABOUT US<br />
Our teams in Paris and Liège specialize in creating digital visual effects and managing post-production for feature films and TV series. Since April 2025, the MPC Paris and Liège studios form part of the TransPerfect family of companies.<br />
<br />
FOLLOW US<br />
Website: www.mpcvfx.com/fr<br />
LinkedIn: www.linkedin.com/company/mpcvfx-fr<br />
Instagram: www.instagram.com/mpcvfx_fr<br />
Facebook: www.facebook.com/mpcvfxfr<br />
<br />
#MPCVFX #VFX #VFXBreakdown]]></description>
   <pubDate>Fri, 27 Mar 2026 20:59:14 +0000</pubDate>
   <media:content medium="video" duration="35"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>MPC - Steps to create an asset — MPC Paris</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/4dea5b175-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Join MPC Paris at the SideFX conference &quot;Workflow In and Around Houdini: Beyond the Interface&quot; from March 19. Discover how Balthazar Sahel and the team tackled complex USD and Solaris workflows on Troll 2, sharing insights on simulation, rendering, and in-house tools like MikChain and Meshroom that streamline production pipelines: https://www.mpcvfx.com/en/news/sidefx-x-mpc-paris-workflow-in-and-around-houdini-beyond-the-interface/&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Our team delivered 63 VFX shots, driven by 90 MPC contributors. The work featured a fully CG Troll with complex animation, CFX and lighting, alongside CG helicopters and large-scale explosion, snow, storm, and crowd simulations. To enhance the film’s photorealism and scale, our artists also created detailed 3D environments that brought the world of Troll 2 to life and supported the director’s creative vision.&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
SYNOPSIS&amp;lt;br /&amp;gt;
When a dangerous new troll is awakened, unleashing devastation across Norway, beloved adventurers Nora (Ine Marie Wilmann), Andreas (Kim Falck), and Captain Kris (Mads Sjøgård Pettersen) are thrust into their most perilous mission yet.&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
MORE INFO&amp;lt;br /&amp;gt;
https://www.mpcvfx.com/en/filmography/troll-2/&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
ABOUT US&amp;lt;br /&amp;gt;
Our teams in Paris and Liège specialize in creating digital visual effects and managing post-production for feature films and TV series. Since April 2025, the MPC Paris and Liège studios form part of the TransPerfect family of companies.&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
FOLLOW US&amp;lt;br /&amp;gt;
Website: www.mpcvfx.com/fr&amp;lt;br /&amp;gt;
LinkedIn: www.linkedin.com/company/mpcvfx-fr&amp;lt;br /&amp;gt;
Instagram: www.instagram.com/mpcvfx_fr&amp;lt;br /&amp;gt;
Facebook: www.facebook.com/mpcvfxfr&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
#MPCVFX #VFX #VFXBreakdown]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/4dea5b175-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/mpc-steps-to-create-an-asset-%e2%80%94-mpc-paris_4dea5b175.html</guid>
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   <title>Micropolygon Rendering in Anvil Engine | Tech Demo</title>
   <link>https://www.cgshort.com/micropolygon-rendering-in-anvil-engine-tech-demo_b5e6ae025.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/b5e6ae025-1.jpg"  /></p><p>You're watching a tech demo in action! Our Anvil engine uses Micropolygons to render millions of geometric details in real time. This demo showcases the scale of geometry the system can handle.<br /><br />Learn more about Ubisoft: www.ubisoftgroup.com<br /><br />&copy; 2026 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.</p>]]></description>
   <pubDate>Sun, 22 Mar 2026 18:26:49 +0000</pubDate>
   <media:content medium="video" duration="109"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>Micropolygon Rendering in Anvil Engine | Tech Demo</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/b5e6ae025-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;You&apos;re watching a tech demo in action! Our Anvil engine uses Micropolygons to render millions of geometric details in real time. This demo showcases the scale of geometry the system can handle.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Learn more about Ubisoft: www.ubisoftgroup.com&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&amp;copy; 2026 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.&amp;lt;/p&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/b5e6ae025-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/micropolygon-rendering-in-anvil-engine-tech-demo_b5e6ae025.html</guid>
  </item>
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   <title>Kangaroo - Breakdown 1 — Gina Moore</title>
   <link>https://www.cgshort.com/kangaroo-breakdown-1-%e2%80%94-gina-moore_f4c9b456f.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/f4c9b456f-1.jpg"  /></p>This video shows a Western Grey kangaroo I created in 2025 for "Flashover" which is a monumental, immersive artwork about bushfire. "Flashover" was conceived and directed by Robert Walton, CJ Taylor, and Phil Wilkinson in 2025. In context of this exhibition, a viewer encounters this looping kangaroo animation in a dark space on a 2 metre-high screen.<br />
<br />
Find out more about the "Flashover" project here https://www.youtube.com/watch?v=JvsED4TFzOU and here https://www.youtube.com/watch?v=8CVjukZ3mJY <br />
<br />
Processes used to create the kangaroo include the following. <br />
modelling, rigging, and keyframe animation in Maya<br />
texturing in Substance Painter<br />
grooming, guide simulation, and rendering in Houdini]]></description>
   <pubDate>Sat, 21 Mar 2026 16:31:56 +0000</pubDate>
   <media:content medium="video" duration="60"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>Kangaroo - Breakdown 1 — Gina Moore</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/f4c9b456f-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;This video shows a Western Grey kangaroo I created in 2025 for &quot;Flashover&quot; which is a monumental, immersive artwork about bushfire. &quot;Flashover&quot; was conceived and directed by Robert Walton, CJ Taylor, and Phil Wilkinson in 2025. In context of this exhibition, a viewer encounters this looping kangaroo animation in a dark space on a 2 metre-high screen.&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Find out more about the &quot;Flashover&quot; project here https://www.youtube.com/watch?v=JvsED4TFzOU and here https://www.youtube.com/watch?v=8CVjukZ3mJY &amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Processes used to create the kangaroo include the following. &amp;lt;br /&amp;gt;
modelling, rigging, and keyframe animation in Maya&amp;lt;br /&amp;gt;
texturing in Substance Painter&amp;lt;br /&amp;gt;
grooming, guide simulation, and rendering in Houdini]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/f4c9b456f-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/kangaroo-breakdown-1-%e2%80%94-gina-moore_f4c9b456f.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Kangaroo portrait 2 — Gina Moore</title>
   <link>https://www.cgshort.com/kangaroo-portrait-2-%e2%80%94-gina-moore_3577415e8.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/3577415e8-1.jpg"  /></p>This kangaroo portrait aims to inspire empathy in a viewer by animating micromovements (including muscle and ear twitches, breathing etc). It was created for "Flashover", a monumental, immersive artwork about bushfire conceived and directed by Robert Walton, CJ Taylor, and Phil Wilkinson in 2025. In context of this exhibition, a viewer encounters this looping kangaroo animation in a dark space on a 2 metre-high screen. <br />
<br />
Find out more about the "Flashover" project here https://www.youtube.com/watch?v=JvsED4TFzOU and here https://www.youtube.com/watch?v=8CVjukZ3mJY <br />
<br />
Processes used to create the kangaroo include:<br />
-modelling, rigging, and keyframe animation in Maya<br />
-texturing in Substance Painter<br />
-grooming, guide simulation, and rendering in Houdini]]></description>
   <pubDate>Sat, 21 Mar 2026 16:31:55 +0000</pubDate>
   <media:content medium="video" duration="15"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>Kangaroo portrait 2 — Gina Moore</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/3577415e8-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;This kangaroo portrait aims to inspire empathy in a viewer by animating micromovements (including muscle and ear twitches, breathing etc). It was created for &quot;Flashover&quot;, a monumental, immersive artwork about bushfire conceived and directed by Robert Walton, CJ Taylor, and Phil Wilkinson in 2025. In context of this exhibition, a viewer encounters this looping kangaroo animation in a dark space on a 2 metre-high screen. &amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Find out more about the &quot;Flashover&quot; project here https://www.youtube.com/watch?v=JvsED4TFzOU and here https://www.youtube.com/watch?v=8CVjukZ3mJY &amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Processes used to create the kangaroo include:&amp;lt;br /&amp;gt;
-modelling, rigging, and keyframe animation in Maya&amp;lt;br /&amp;gt;
-texturing in Substance Painter&amp;lt;br /&amp;gt;
-grooming, guide simulation, and rendering in Houdini]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/3577415e8-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/kangaroo-portrait-2-%e2%80%94-gina-moore_3577415e8.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Kangaroo portrait 1 — Gina Moore</title>
   <link>https://www.cgshort.com/kangaroo-portrait-1-%e2%80%94-gina-moore_b489db71d.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/b489db71d-1.jpg"  /></p>This portrait of a Western Grey kangaroo was originally created for "Flashover", a monumental, immersive artwork about bushfire conceived and directed by Robert Walton, CJ Taylor, and Phil Wilkinson in 2025. In context of the exhibition, a viewer encounters this looping kangaroo animation in a dark space on a 2 metre-high screen. <br />
<br />
Find out more about the "Flashover" project here: https://www.youtube.com/watch?v=JvsED4TFzOU and here https://www.youtube.com/watch?v=8CVjukZ3mJY <br />
<br />
Processes used to create the kangaroo include:<br />
-modelling, rigging, and keyframe animation in Maya<br />
-texturing in Substance Painter<br />
-grooming, guide simulation, and rendering in Houdini]]></description>
   <pubDate>Sat, 21 Mar 2026 16:31:54 +0000</pubDate>
   <media:content medium="video" duration="59"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>Kangaroo portrait 1 — Gina Moore</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/b489db71d-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;This portrait of a Western Grey kangaroo was originally created for &quot;Flashover&quot;, a monumental, immersive artwork about bushfire conceived and directed by Robert Walton, CJ Taylor, and Phil Wilkinson in 2025. In context of the exhibition, a viewer encounters this looping kangaroo animation in a dark space on a 2 metre-high screen. &amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Find out more about the &quot;Flashover&quot; project here: https://www.youtube.com/watch?v=JvsED4TFzOU and here https://www.youtube.com/watch?v=8CVjukZ3mJY &amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Processes used to create the kangaroo include:&amp;lt;br /&amp;gt;
-modelling, rigging, and keyframe animation in Maya&amp;lt;br /&amp;gt;
-texturing in Substance Painter&amp;lt;br /&amp;gt;
-grooming, guide simulation, and rendering in Houdini]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/b489db71d-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/kangaroo-portrait-1-%e2%80%94-gina-moore_b489db71d.html</guid>
  </item>
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   <title>공주시 백제문화전당 전시 &apos;빛으로 잇는 시간, 백제&apos; 실감형 영상 콘텐츠 / Immersive Contents in &apos;Time Woven in Light: Baekje&apos; — DEX</title>
   <link>https://www.cgshort.com/%ea%b3%b5%ec%a3%bc%ec%8b%9c-%eb%b0%b1%ec%a0%9c%eb%ac%b8%ed%99%94%ec%a0%84%eb%8b%b9-%ec%a0%84%ec%8b%9c-%eb%b9%9b%ec%9c%bc%eb%a1%9c-%ec%9e%87%eb%8a%94-%ec%8b%9c%ea%b0%84-%eb%b0%b1%ec%a0%9c-%ec%8b%a4_6ea0eec50.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/6ea0eec50-1.jpg"  /></p>• 관람 장소 : 충남 공주시 고마나루길 73 전시장 '비단뜰'<br />
<br />
• 전시 기간 : 2026년 2월 27일 ~ 2028년 2월 27일<br />
<br />
• 주최 : (재)공주문화관광재단 / 주관 : 백제문화전당<br />
<br />
• 제작 참여 콘텐츠 : <br />
-감각의 근원(00:02~)<br />
-기억의 조각이 고이는 곳(00:27~)<br />
-감각으로 물들이다(00:39~)<br />
-백제 하이퍼리얼(1:07~)<br />
-금강의 흐름을 깨우는 발걸음(1:36~)<br />
<br />
#덱스터스튜디오 #백제문화전당 #디지털콘텐츠 #실감콘텐츠 #비단뜰 #미디어아트 #빛으로잇는시간백제 #Dexterstudios #Dexter #공주전시 #공주여행 #공주문화관광재단 #MediaArt #ImmersiveContent #Time_Woven_in_Light_Baekje #Baekje]]></description>
   <pubDate>Wed, 18 Mar 2026 11:10:58 +0000</pubDate>
   <media:content medium="video" duration="122"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>공주시 백제문화전당 전시 &amp;apos;빛으로 잇는 시간, 백제&amp;apos; 실감형 영상 콘텐츠 / Immersive Contents in &amp;apos;Time Woven in Light: Baekje&amp;apos; — DEX</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/6ea0eec50-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;• 관람 장소 : 충남 공주시 고마나루길 73 전시장 &apos;비단뜰&apos;&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
• 전시 기간 : 2026년 2월 27일 ~ 2028년 2월 27일&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
• 주최 : (재)공주문화관광재단 / 주관 : 백제문화전당&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
• 제작 참여 콘텐츠 : &amp;lt;br /&amp;gt;
-감각의 근원(00:02~)&amp;lt;br /&amp;gt;
-기억의 조각이 고이는 곳(00:27~)&amp;lt;br /&amp;gt;
-감각으로 물들이다(00:39~)&amp;lt;br /&amp;gt;
-백제 하이퍼리얼(1:07~)&amp;lt;br /&amp;gt;
-금강의 흐름을 깨우는 발걸음(1:36~)&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
#덱스터스튜디오 #백제문화전당 #디지털콘텐츠 #실감콘텐츠 #비단뜰 #미디어아트 #빛으로잇는시간백제 #Dexterstudios #Dexter #공주전시 #공주여행 #공주문화관광재단 #MediaArt #ImmersiveContent #Time_Woven_in_Light_Baekje #Baekje]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/6ea0eec50-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/%ea%b3%b5%ec%a3%bc%ec%8b%9c-%eb%b0%b1%ec%a0%9c%eb%ac%b8%ed%99%94%ec%a0%84%eb%8b%b9-%ec%a0%84%ec%8b%9c-%eb%b9%9b%ec%9c%bc%eb%a1%9c-%ec%9e%87%eb%8a%94-%ec%8b%9c%ea%b0%84-%eb%b0%b1%ec%a0%9c-%ec%8b%a4_6ea0eec50.html</guid>
  </item>
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   <title>APEC 정상회의 기념 보문 멀티미디어쇼 &apos;천년의 신비, 내일을 날다&apos; 실감형 영상 콘텐츠 / Immersive Contents of the APEC Multimedia Show </title>
   <link>https://www.cgshort.com/apec-%ec%a0%95%ec%83%81%ed%9a%8c%ec%9d%98-%ea%b8%b0%eb%85%90-%eb%b3%b4%eb%ac%b8-%eb%a9%80%ed%8b%b0%eb%af%b8%eb%94%94%ec%96%b4%ec%87%bc-%ec%b2%9c%eb%85%84%ec%9d%98-%ec%8b%a0%eb%b9%84-%eb%82%b4_27444151c.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/27444151c-1.jpg"  /></p>2025 APEC 정상회의를 기념하여 경주 보문 수상 공연장에서 진행된 초대형 야외 미디어아트 쇼 '보문 멀티미디어쇼-천년의 달'의 실감형 영상 제작<br />
<br />
• 주최 : 경상북도, 경주시<br />
• 사업명 : APEC 정상회의 기념 보문 멀티미디어쇼 운영 대행용역<br />
• 장소 : 경주 보문 수상 공연장(경북 경주시 신평동 485-1)<br />
<br />
#덱스터스튜디오 #APEC경주 #보문호 #보문단지 #멀티미디어쇼 #드론쇼 #불꽃쇼 #경주야경 #실감콘텐츠 #DexterStudios #APECGyeongju #BomunLake #BomunComplex #MultimediaShow #DroneShow #Fireworks #GyeongjuNightscape #Korea #ImmersiveContents #2025APEC]]></description>
   <pubDate>Wed, 18 Mar 2026 11:10:58 +0000</pubDate>
   <media:content medium="video" duration="131"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>APEC 정상회의 기념 보문 멀티미디어쇼 &amp;apos;천년의 신비, 내일을 날다&amp;apos; 실감형 영상 콘텐츠 / Immersive Contents of the APEC Multimedia Show </media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/27444151c-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;2025 APEC 정상회의를 기념하여 경주 보문 수상 공연장에서 진행된 초대형 야외 미디어아트 쇼 &apos;보문 멀티미디어쇼-천년의 달&apos;의 실감형 영상 제작&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
• 주최 : 경상북도, 경주시&amp;lt;br /&amp;gt;
• 사업명 : APEC 정상회의 기념 보문 멀티미디어쇼 운영 대행용역&amp;lt;br /&amp;gt;
• 장소 : 경주 보문 수상 공연장(경북 경주시 신평동 485-1)&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
#덱스터스튜디오 #APEC경주 #보문호 #보문단지 #멀티미디어쇼 #드론쇼 #불꽃쇼 #경주야경 #실감콘텐츠 #DexterStudios #APECGyeongju #BomunLake #BomunComplex #MultimediaShow #DroneShow #Fireworks #GyeongjuNightscape #Korea #ImmersiveContents #2025APEC]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/27444151c-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/apec-%ec%a0%95%ec%83%81%ed%9a%8c%ec%9d%98-%ea%b8%b0%eb%85%90-%eb%b3%b4%eb%ac%b8-%eb%a9%80%ed%8b%b0%eb%af%b8%eb%94%94%ec%96%b4%ec%87%bc-%ec%b2%9c%eb%85%84%ec%9d%98-%ec%8b%a0%eb%b9%84-%eb%82%b4_27444151c.html</guid>
  </item>
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   <title>ADAC Genie | 3d Screen Berlin — Aixsponza</title>
   <link>https://www.cgshort.com/adac-genie-3d-screen-berlin-%e2%80%94-aixsponza_8ed631133.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/8ed631133-1.jpg"  /></p>ADAC Genie | 3d Screen Berlin — Aixsponza]]></description>
   <pubDate>Thu, 12 Mar 2026 18:09:19 +0000</pubDate>
   <media:content medium="video" duration="20"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>ADAC Genie | 3d Screen Berlin — Aixsponza</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/8ed631133-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;ADAC Genie | 3d Screen Berlin — Aixsponza]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/8ed631133-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/adac-genie-3d-screen-berlin-%e2%80%94-aixsponza_8ed631133.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Prospan - Mode of Action — Aixsponza</title>
   <link>https://www.cgshort.com/prospan-mode-of-action-%e2%80%94-aixsponza_22568cb3a.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/22568cb3a-1.jpg"  /></p>Prospan - Mode of Action — Aixsponza]]></description>
   <pubDate>Thu, 12 Mar 2026 18:07:28 +0000</pubDate>
   <media:content medium="video" duration="5"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>Prospan - Mode of Action — Aixsponza</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/22568cb3a-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Prospan - Mode of Action — Aixsponza]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/22568cb3a-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/prospan-mode-of-action-%e2%80%94-aixsponza_22568cb3a.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Sonnen: ParticleTryouts — Aixsponza</title>
   <link>https://www.cgshort.com/sonnen-particletryouts-%e2%80%94-aixsponza_0df1ec04d.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/0df1ec04d-1.jpg"  /></p>https://aixsponza.com/en/work/sonnen-smarter-e/]]></description>
   <pubDate>Thu, 12 Mar 2026 18:07:27 +0000</pubDate>
   <media:content medium="video" duration="15"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>Sonnen: ParticleTryouts — Aixsponza</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/0df1ec04d-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;https://aixsponza.com/en/work/sonnen-smarter-e/]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/0df1ec04d-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/sonnen-particletryouts-%e2%80%94-aixsponza_0df1ec04d.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>ANIMALS edit — THREE BOHEMIANS</title>
   <link>https://www.cgshort.com/animals-edit-%e2%80%94-three-bohemians_ebcb42e13.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/ebcb42e13-1.jpg"  /></p>ANIMALS edit — THREE BOHEMIANS]]></description>
   <pubDate>Tue, 10 Mar 2026 08:36:57 +0000</pubDate>
   <media:content medium="video" duration="27"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>ANIMALS edit — THREE BOHEMIANS</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/ebcb42e13-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;ANIMALS edit — THREE BOHEMIANS]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/ebcb42e13-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/animals-edit-%e2%80%94-three-bohemians_ebcb42e13.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>KT WEST 모뉴먼트 미디어아트 — SUPER VERY MORE</title>
   <link>https://www.cgshort.com/kt-west-%eb%aa%a8%eb%89%b4%eb%a8%bc%ed%8a%b8-%eb%af%b8%eb%94%94%ec%96%b4%ec%95%84%ed%8a%b8-%e2%80%94-super-very-more_02cb78b3b.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/02cb78b3b-1.jpg"  /></p>KT WEST 모뉴먼트 미디어아트 — SUPER VERY MORE]]></description>
   <pubDate>Fri, 20 Feb 2026 13:31:19 +0000</pubDate>
   <media:content medium="video" duration="71"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>KT WEST 모뉴먼트 미디어아트 — SUPER VERY MORE</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/02cb78b3b-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;KT WEST 모뉴먼트 미디어아트 — SUPER VERY MORE]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/02cb78b3b-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/kt-west-%eb%aa%a8%eb%89%b4%eb%a8%bc%ed%8a%b8-%eb%af%b8%eb%94%94%ec%96%b4%ec%95%84%ed%8a%b8-%e2%80%94-super-very-more_02cb78b3b.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Infinite Bodies | Behind The Scenes —  Industrial Light &amp; Magic</title>
   <link>https://www.cgshort.com/infinite-bodies-behind-the-scenes-%e2%80%94-industrial-light-magic_010e3d50e.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/010e3d50e-1.jpg"  /></p><p>Go behind the scenes with the ILM team that collaborated with Sir Wayne McGregor on Omni, a beautifully-rendered, screen-based dance presented at life-size that is part of the Infinite Bodies exhibit currently at Somerset House.<br /><br />Read more on ILM.com: https://www.ilm.com/behind-the-scenes-wayne-mcgregor-infinite-bodies-ilm-interview/</p>]]></description>
   <pubDate>Fri, 06 Feb 2026 21:44:05 +0000</pubDate>
   <media:content medium="video" duration="205"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>Infinite Bodies | Behind The Scenes —  Industrial Light &amp;amp; Magic</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/010e3d50e-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Go behind the scenes with the ILM team that collaborated with Sir Wayne McGregor on Omni, a beautifully-rendered, screen-based dance presented at life-size that is part of the Infinite Bodies exhibit currently at Somerset House.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Read more on ILM.com: https://www.ilm.com/behind-the-scenes-wayne-mcgregor-infinite-bodies-ilm-interview/&amp;lt;/p&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/010e3d50e-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/infinite-bodies-behind-the-scenes-%e2%80%94-industrial-light-magic_010e3d50e.html</guid>
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   <title>HighGuard @ The Game Awards 2025 | El Ranchito VFX</title>
   <link>https://www.cgshort.com/highguard-the-game-awards-2025-el-ranchito-vfx_8f79b96b4.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/8f79b96b4-1.jpg"  /></p>HighGuard @ The Game Awards 2025 | El Ranchito VFX]]></description>
   <pubDate>Thu, 08 Jan 2026 17:56:47 +0000</pubDate>
   <media:content medium="video" duration="20"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>HighGuard @ The Game Awards 2025 | El Ranchito VFX</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/8f79b96b4-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;HighGuard @ The Game Awards 2025 | El Ranchito VFX]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/8f79b96b4-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/highguard-the-game-awards-2025-el-ranchito-vfx_8f79b96b4.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Calm Land - Breakdown — Alejandro Cuesta</title>
   <link>https://www.cgshort.com/calm-land-breakdown-%e2%80%94-alejandro-cuesta_2334375c4.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/2334375c4-1.jpg"  /></p>Hey, been working on it for a while in my spare time, nothing too crazy, just practicing skills and trying to keep the woork inside Houdini as much as possible. Quite a fun one to do.<br />
Everyting ihas been done procedurally in Houdini and Speedtree, rendered on Arnold and composite in Nuke with some color gading in DaVinci. Also did the camera layout "sketches" on Blender as it I feel quite faster in it.<br />
Hope you like it.<br />
.<br />
.<br />
Music track: Heroes by Sunova<br />
Source: https://freetouse.com/music<br />
Free No Copyright Music Download]]></description>
   <pubDate>Mon, 29 Dec 2025 18:39:19 +0000</pubDate>
   <media:content medium="video" duration="64"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>Calm Land - Breakdown — Alejandro Cuesta</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/2334375c4-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Hey, been working on it for a while in my spare time, nothing too crazy, just practicing skills and trying to keep the woork inside Houdini as much as possible. Quite a fun one to do.&amp;lt;br /&amp;gt;
Everyting ihas been done procedurally in Houdini and Speedtree, rendered on Arnold and composite in Nuke with some color gading in DaVinci. Also did the camera layout &quot;sketches&quot; on Blender as it I feel quite faster in it.&amp;lt;br /&amp;gt;
Hope you like it.&amp;lt;br /&amp;gt;
.&amp;lt;br /&amp;gt;
.&amp;lt;br /&amp;gt;
Music track: Heroes by Sunova&amp;lt;br /&amp;gt;
Source: https://freetouse.com/music&amp;lt;br /&amp;gt;
Free No Copyright Music Download]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/2334375c4-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/calm-land-breakdown-%e2%80%94-alejandro-cuesta_2334375c4.html</guid>
  </item>
  <item xmlns:media="http://search.yahoo.com/mrss/" xmlns:dcterms="http://purl.org/dc/terms/">
   <title>Behind the Magic | Real-Time Rocket</title>
   <link>https://www.cgshort.com/behind-the-magic-real-time-rocket_2689737d0.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/2689737d0-1.jpg"  /></p><p>Stepping in front of a TVA Timedoor, fans at D23 Expo last summer were able to directly interact and speak with Rocket Raccoon from Marvel Studios&rsquo; Guardians of the Galaxy as he answered their most burning questions! The experience won a VES Award for &ldquo;Outstanding Visual Effects in a Special Venue Project&rdquo; and was brought to life through the innovative collaboration between Industrial Light &amp; Magic, Marvel Studios, and Disney&rsquo;s StudioLAB where markerless mocap actors were able to control a high-fidelity photoreal render of Rocket in real-time.</p>]]></description>
   <pubDate>Sat, 13 Dec 2025 11:36:47 +0000</pubDate>
   <media:content medium="video" duration="311"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>Behind the Magic | Real-Time Rocket</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/2689737d0-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;Stepping in front of a TVA Timedoor, fans at D23 Expo last summer were able to directly interact and speak with Rocket Raccoon from Marvel Studios&amp;rsquo; Guardians of the Galaxy as he answered their most burning questions! The experience won a VES Award for &amp;ldquo;Outstanding Visual Effects in a Special Venue Project&amp;rdquo; and was brought to life through the innovative collaboration between Industrial Light &amp;amp; Magic, Marvel Studios, and Disney&amp;rsquo;s StudioLAB where markerless mocap actors were able to control a high-fidelity photoreal render of Rocket in real-time.&amp;lt;/p&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/2689737d0-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/behind-the-magic-real-time-rocket_2689737d0.html</guid>
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   <title>The U.S. Conference of Mayors&apos; 93rd Annual Meeting | Advertising Experiences | Digital Domain</title>
   <link>https://www.cgshort.com/the-us-conference-of-mayors-93rd-annual-meeting-advertising-experiences-digital-domain_c45189a25.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/c45189a25-1.jpg"  /></p>Digital Domain worked with EOS IT Solutions to create a film for the U.S. Conference of Mayors' 93rd Annual Meeting, illustrating the impact of hurricane-induced flooding and how Miami’s first responders and city infrastructure would react to such an extreme weather event. To bring these visuals to life, we leveraged our generative AI artists and technology to depict what severe flooding could look like if it were to occur in the city.]]></description>
   <pubDate>Thu, 04 Dec 2025 08:45:18 +0000</pubDate>
   <media:content medium="video" duration="123"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>The U.S. Conference of Mayors&amp;apos; 93rd Annual Meeting | Advertising Experiences | Digital Domain</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/c45189a25-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Digital Domain worked with EOS IT Solutions to create a film for the U.S. Conference of Mayors&apos; 93rd Annual Meeting, illustrating the impact of hurricane-induced flooding and how Miami’s first responders and city infrastructure would react to such an extreme weather event. To bring these visuals to life, we leveraged our generative AI artists and technology to depict what severe flooding could look like if it were to occur in the city.]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/c45189a25-1.jpg" />
   </media:content>
   <guid>https://www.cgshort.com/the-us-conference-of-mayors-93rd-annual-meeting-advertising-experiences-digital-domain_c45189a25.html</guid>
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   <title>2025 Experience Reel | Rodeo FX</title>
   <link>https://www.cgshort.com/2025-experience-reel-rodeo-fx_72660e981.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/72660e981-1.jpg"  /></p>Film d'expériences 2025 | Rodeo FX<br />
<br />
Crafting powerful visuals is what we do best — and when they meet real-world experiences, it's bound to create unforgettable moments. From immersive environments to bold, high-impact brand activations, our latest Experience Reel brings together the moments that have shaped our work over the past few years.<br />
<br />
—<br />
<br />
Créer des visuels percutants, c’est ce que nous faisons de mieux — et lorsqu’ils s’intègrent à de vraies expériences, ils deviennent tout simplement inoubliables. Des environnements immersifs aux activations de marque audacieuses, notre nouveau film d’expériences réunit les moments qui ont marqué notre travail de ces dernières années.<br />
<br />
Full-service, award-winning creative company with teams in Montreal, Quebec City, Toronto, Los Angeles, and Paris.<br />
<br />
Nous sommes une entreprise créative polyvalente et primée, avec des équipes à Montréal, Québec, Toronto, Los Angeles et Paris.<br />
<br />
------------------<br />
<br />
RODEO FX<br />
<br />
https://www.rodeofx.com/<br />
YouTube: youtube.com/@Rodeo_FX<br />
Instagram:instagram.com/rodeofx_film.episodic<br />
LinkedIn: linkedin.com/company/rodeo-fx<br />
<br />
RODEO ADVERTISING & EXPERIENCES<br />
<br />
Instagram: instagram.com/rodeofx_ads.exp<br />
LinkedIn: linkedin.com/showcase/rodeo-fx-advertising-experiences<br />
<br />
RODEO PRODUCTION<br />
<br />
Instagram: instagram.com/rodeoproduction<br />
LinkedIn: linkedin.com/company/rodeo-production]]></description>
   <pubDate>Wed, 26 Nov 2025 12:43:55 +0000</pubDate>
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   <media:title>2025 Experience Reel | Rodeo FX</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/72660e981-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Film d&apos;expériences 2025 | Rodeo FX&amp;lt;br /&amp;gt;
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Crafting powerful visuals is what we do best — and when they meet real-world experiences, it&apos;s bound to create unforgettable moments. From immersive environments to bold, high-impact brand activations, our latest Experience Reel brings together the moments that have shaped our work over the past few years.&amp;lt;br /&amp;gt;
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Créer des visuels percutants, c’est ce que nous faisons de mieux — et lorsqu’ils s’intègrent à de vraies expériences, ils deviennent tout simplement inoubliables. Des environnements immersifs aux activations de marque audacieuses, notre nouveau film d’expériences réunit les moments qui ont marqué notre travail de ces dernières années.&amp;lt;br /&amp;gt;
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Full-service, award-winning creative company with teams in Montreal, Quebec City, Toronto, Los Angeles, and Paris.&amp;lt;br /&amp;gt;
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Nous sommes une entreprise créative polyvalente et primée, avec des équipes à Montréal, Québec, Toronto, Los Angeles et Paris.&amp;lt;br /&amp;gt;
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RODEO FX&amp;lt;br /&amp;gt;
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https://www.rodeofx.com/&amp;lt;br /&amp;gt;
YouTube: youtube.com/@Rodeo_FX&amp;lt;br /&amp;gt;
Instagram:instagram.com/rodeofx_film.episodic&amp;lt;br /&amp;gt;
LinkedIn: linkedin.com/company/rodeo-fx&amp;lt;br /&amp;gt;
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RODEO ADVERTISING &amp; EXPERIENCES&amp;lt;br /&amp;gt;
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Instagram: instagram.com/rodeofx_ads.exp&amp;lt;br /&amp;gt;
LinkedIn: linkedin.com/showcase/rodeo-fx-advertising-experiences&amp;lt;br /&amp;gt;
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RODEO PRODUCTION&amp;lt;br /&amp;gt;
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Instagram: instagram.com/rodeoproduction&amp;lt;br /&amp;gt;
LinkedIn: linkedin.com/company/rodeo-production]]&amp;gt;</media:description>
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   <title>Prehistoric Planet: Discovering Dinosaurs Behind the Scenes | Framestore</title>
   <link>https://www.cgshort.com/prehistoric-planet-discovering-dinosaurs-behind-the-scenes-framestore_67a6cbbbe.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/67a6cbbbe-1.jpg"  /></p>Go behind the scenes with our latest showreel for The Lightroom's Prehistoric Planet:  Discovering Dinosaurs immersive experience! ????<br />
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Hear from some of the immersive team, including VFX Supervisor Alan Woods, Animation Supervisor Christopher Hutchinson, and Executive Producer Max MacEwa,n who realised this gigantic 360° prehistoric world. <br />
<br />
???? Subscribe for more behind-the-scenes VFX content:  @FramestoreOfficial  <br />
???? See more of our work: https://www.framestore.com<br />
<br />
???? Follow us:<br />
Twitter/X: @Framestore<br />
Instagram: @framestore<br />
LinkedIn: https://www.linkedin.com/company/framestore/]]></description>
   <pubDate>Fri, 17 Oct 2025 07:46:43 +0000</pubDate>
   <media:content medium="video" duration="99"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>Prehistoric Planet: Discovering Dinosaurs Behind the Scenes | Framestore</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/67a6cbbbe-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;Go behind the scenes with our latest showreel for The Lightroom&apos;s Prehistoric Planet:  Discovering Dinosaurs immersive experience! ????&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
Hear from some of the immersive team, including VFX Supervisor Alan Woods, Animation Supervisor Christopher Hutchinson, and Executive Producer Max MacEwa,n who realised this gigantic 360° prehistoric world. &amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
???? Subscribe for more behind-the-scenes VFX content:  @FramestoreOfficial  &amp;lt;br /&amp;gt;
???? See more of our work: https://www.framestore.com&amp;lt;br /&amp;gt;
&amp;lt;br /&amp;gt;
???? Follow us:&amp;lt;br /&amp;gt;
Twitter/X: @Framestore&amp;lt;br /&amp;gt;
Instagram: @framestore&amp;lt;br /&amp;gt;
LinkedIn: https://www.linkedin.com/company/framestore/]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/67a6cbbbe-1.jpg" />
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   <guid>https://www.cgshort.com/prehistoric-planet-discovering-dinosaurs-behind-the-scenes-framestore_67a6cbbbe.html</guid>
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   <title>ILM Visual Effects Artist Breaks Down Hidden VFX | Vanity Fair</title>
   <link>https://www.cgshort.com/ilm-visual-effects-artist-breaks-down-hidden-vfx-vanity-fair_2c1c334ef.html</link>
   <description><![CDATA[<p><img src="https://www.cgshort.com/uploads/thumbs/2c1c334ef-1.jpg"  /></p><p>From the breathtaking innovations in the 'Star Wars' trilogy to the astonishing imagery in 'Transformers,' Industrial Light &amp; Magic has truly revolutionized visual effects in TV and movies. ILM's compositing supervisor Todd Vaziri breaks down the methodical approach to the groundbreaking creations that have redefined the limits of our imagination. <br /><br />00:00 Todd Vaziri<br />00:57 Rogue One: A Star Wars Story <br />05:15 Dungeons and Dragons: Honor Among Thieves <br />09:00 Star Wars: Skeleton Crew<br />14:07 Star Trek Into Darkness<br />19:03 Transformers <br />23:02 Star Wars: Episode VII - The Force Awakens<br /><br />Still haven&rsquo;t subscribed to Vanity Fair on YouTube? ►► http://bit.ly/2z6Ya9M<br /><br />Want to stay in the know? Subscribe to Vanity Fair Magazine and be exquisitely informed ►► http://vntyfr.com/2RuQGW2<br /><br />ABOUT VANITY FAIR<br />Arts and entertainment, business and media, politics, and world affairs&mdash;Vanity Fair&rsquo;s features and exclusive videos capture the people, places, and ideas that define modern culture.</p>]]></description>
   <pubDate>Tue, 14 Oct 2025 18:35:30 +0000</pubDate>
   <media:content medium="video" duration="1655"  type="video/x-flv"  height="401" width="638" >
   <media:player url="https://www.cgshort.com/players/flowplayer2/flowplayer.swf" />
   <media:title>ILM Visual Effects Artist Breaks Down Hidden VFX | Vanity Fair</media:title>
   <media:description>&amp;lt;![CDATA[&amp;lt;p&amp;gt;&amp;lt;img src=&quot;https://www.cgshort.com/uploads/thumbs/2c1c334ef-1.jpg&quot;  /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p&amp;gt;From the breathtaking innovations in the &apos;Star Wars&apos; trilogy to the astonishing imagery in &apos;Transformers,&apos; Industrial Light &amp;amp; Magic has truly revolutionized visual effects in TV and movies. ILM&apos;s compositing supervisor Todd Vaziri breaks down the methodical approach to the groundbreaking creations that have redefined the limits of our imagination. &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;00:00 Todd Vaziri&amp;lt;br /&amp;gt;00:57 Rogue One: A Star Wars Story &amp;lt;br /&amp;gt;05:15 Dungeons and Dragons: Honor Among Thieves &amp;lt;br /&amp;gt;09:00 Star Wars: Skeleton Crew&amp;lt;br /&amp;gt;14:07 Star Trek Into Darkness&amp;lt;br /&amp;gt;19:03 Transformers &amp;lt;br /&amp;gt;23:02 Star Wars: Episode VII - The Force Awakens&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Still haven&amp;rsquo;t subscribed to Vanity Fair on YouTube? ►► http://bit.ly/2z6Ya9M&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Want to stay in the know? Subscribe to Vanity Fair Magazine and be exquisitely informed ►► http://vntyfr.com/2RuQGW2&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;ABOUT VANITY FAIR&amp;lt;br /&amp;gt;Arts and entertainment, business and media, politics, and world affairs&amp;mdash;Vanity Fair&amp;rsquo;s features and exclusive videos capture the people, places, and ideas that define modern culture.&amp;lt;/p&amp;gt;]]&amp;gt;</media:description>
   <media:thumbnail url="https://www.cgshort.com/uploads/thumbs/2c1c334ef-1.jpg" />
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