Finger Thrower

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Published

Created by Andy Lefton



Cinema 4D was used for the "flame thrower" model and motion tracking while everything else was 3DS Max, FumeFX, Pflow, AE for comp and Premiere for audio.



www.andylefton.com



https://www.linkedin.com/in/andylefton/

Category
Motion Graphics
Tags
vfx, 3ds max, cinema 4d, fumefx, allan mckay, animation, flame, 3d, fire, composite, pflow