one million RealFlow particles Renderd With Krakatoa

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hi..
i try to achive a foam look for splashes so i used krakatoa KCM to Map Particles "Color By vorticity"
and render as "voxels" with environment reflection map.
the only problem is that when the particles are sattled they
get a grainy look.
maybe its because i used low quality sampling on krakatoa..

hope you'll like it
yuval
Category
CG VFX & Misc
Tags
realflow, water, simulation, krakatoa, foam, 3d, voxel